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Kickstarter: Project Lodus, a Cyberpunk Co-Op Adventure

A group of friends living in a secluded society, brainwashed and closed off from the rest of the universe discover the remains of an advanced civilization hidden underneath their so-called utopia.

With the help of an eccentric old man who is more than he seems, four kids venture below the surface and unearth the long-lost secrets of an underground world riddled with technology, the likes of which no one they know has ever seen.

They soon learn that secrets and conspiracies hold merit, and that such power brings great evil to those who are not prepared to receive it.

For those who read novels or play video games the story presented above is all too familiar and even though it is a co-op Action RPG with its own share of loot like the Diablo and Baldur’s Gate series, this game has no orcs, elves, or other fantasy races.  Instead this is a world where the characters must experiment with human augmentation (technological and neural) in order to survive in a bleak, ancient underground city.

You might be asking “What’s new?”  That, my friends, would be the combat system or more specifically the choreography of combat.  In most Action RPGs the characters just swing weapons around without making any real, meaningful contact.  In Project Lodus the many branches of combat (which changes based upon weapons used and whether strikes are blocked or not) are being choreographed by the Academy of Theatrical Combat, which has worked on such films as Hook, Master and Commander, and Three Musketeers.

If you have any interest in helping Project Lodus get made, check out the Kickstarter page here.  Leviathan Interactive can be found on Twitter @LeviathanInt and if you want to see more videos from the Academy of Theatrical Combat check out their YouTube page.

Hey, two games of Pirate’s Cove!

The Players:

  • Peter: a 5-time winner of the trophy, though finally usurped; The Despised One
  • Gary: he fights to reclaim long-lost power; Champion of the Free Peoples of Atlantis
  • Alan: he fights to win an oft-denied trophy; Proponent of “Peaceful Coexistence”
  • Steve: a first-time winner of the trophy; The Occasionally Present Risk Master

The Game: Pirate’s Cove

Game the First (featuring all four chimps on 3/2/12)

There was little in-fighting during the first few turns of the game, though Pete was the first one sent to the Cove for repairs, costing him many potential points in the beginning since he had to concentrate more on repairs than fame. It also didn’t help when other pirates went to the same island that Pete did for repairs not to strengthen their ships but for the points (I’m looking at you, Gary). It also didn’t help that whenever Pete fought he did absolutely nothing. His rolls consisted mostly of 1s and 4s (just to spite him since you only get hits on 5s and 6s). No one went after the Famed Pirate Blackbeard either because they were in awe of him… or because of an overwhelming fear that Blackbeard would utterly destroy any ships that came his way.

Upon seeing how much fame Steve was accumulating, Alan once set the Royal Navy after him hoping to slow down his ascent to power. At first it appeared that the Royal Navy was going to succeed, but then Steve pulled out all the stops and put the Royal Navy in its place and gained 4 fame as a result. His fame just continued to soar, especially since each time he visited Treasure Island he buried close to 9 chests. Alan and Gary were also lucky in this regard, but nothing they could do seemed to push them close enough to Steve.

In the end, Steve had gained more than 40 points of fame and won the game.

***

Game the Second (featuring only Pete, Alan, & Gary on 5/4/12)

Of course there was much in-fighting (some even on purpose!) and as expected Alan went after Captain Hook… 3 times. That should explain everything. The game was mostly between Gary and Pete, with Gary being in first place for the most part. After one particularly close battle between Gary and Pete, Pete chose to go to the same island he suspected that Gary would have to go to repair his ship and even though the battle was close again, Pete once more sent Gary’s ship to the cove. Although everyone increased their crew and cannon, Pete managed to increase his hull to the max and once had to drop off a treasure chest he had just picked up because he could not hold 13 treasure chests. When he dropped off his treasure, Pete went from a distant second place to being neck-in-neck with Gary.

At the end of the game, Pete went to Tavern Island hoping to gain some extra fame to push him over the edge, Gary went to Crew Island for the fame, and Alan went to Mast Island not so much for the fame but more to finally defeat Captain Hook after the Captain had destroyed his ship two times prior. Pete, thinking that Gary might have some extra fame cards in his hand, sent the Royal Navy after Gary. Though they fought well, the Royal Navy succeeded leaving Gary with about 28 fame. Alan “fought” Captain Hook. It was more like a massacre. And Pete bought 3 cards and gained 2 fame from these cards (plus he already had 3 fame in his hand) which brought his fame to about 34.

Pete was crowned MVP (most valuable pirate) and won the game!

An Update to the State of Games

Even though the last time I played (and won) the Game of Thrones boardgame I was playing as the Lannisters, I’ll always be a fan of the Starks (they have DIREWOLVES!) so I of course pleaded my allegiance to House Stark and the King in the North as part of the HBO campaign for Season 2.

The unthinkable happened.  On March 2, 2012 I, the great and powerful Peter, finally lost the trophy to Steven the Occasionally Present.  Despite my calling foul there was nothing to be done.  It’s a sad day indeed for all of mankind.  On the plus side, Steve has only played one game since then and lost and I’m currently back in the lead with 4 (out of 34) points.  Of course, this also means I have some updating to do:

  • Peter: a 5-time winner of the trophy, though finally usurped; The Despised One
  • Gary: he fights to reclaim long-lost power; Champion of the Free Peoples of Atlantis
  • Alan: he fights to win an oft-denied trophy; Proponent of “Peaceful Coexistence”
  • Steve: a first-time winner of the trophy; The Occasionally Present Risk Master
  • Jim: his unpredictable nature has caught many off-guard; The Hated One

Now that that is out of the way, here’s Table Top (Episode 1: Small World) from Wil Wheaton and on the Geek & Sundry YouTube channel.  I may have to consider picking up the game after watching this.  Looks fun and possibly cutthroat!

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